It's not necessary to use the text files now that there's a proper GUI for it.
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Therefore launch a sandbox game and you'll see tooltips for almost every sandbox options.The tool-tips are provided in-game either through the server-settings manager (ESC -> Hosts -> Edit Config) or through the admin account, on the server (ESC -> Admin Panel).It'll give you the option to create new server settings (just leave it with the default name servertest, for simplicity). You create your settings by starting the game and going to Hosts.
#KNIGHT ONLINE PRIVATE SERVER TELEPORT GATE LUA HOW TO#
HOW to create a stable ServerOptions.ini and a file I HIGHLY RECOMMEND TO GENERATE YOUR SERVER-SETTINGS WITH THE INGAME SERVER-EDITOR You can also change these settings ingame (when logged in as an admin) via /changeoption optionName=*value* and then /reloadoptions OR wihtin the ingame-server editor. When done with the changes, save the file and reboot the server. Notepad++) and change them as you see fit.
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Note: All informations are related to the "PZ build versionNumber=38.30". Last but not least you'll find "SAMPLE SERVER FILES" which are optimized and can be used as an orientation. Moreover you can learn "HOW TO: Test Project Zomboid servers" and how the settings are transfered from sandbox to your server. To handle the values for your own server properly without the later usage of the provided ingame server-editor and it's popup tool-tips, this guide can help you out. In fact Project Zomboid is an amazing zombie apocalypse simulator, which let's you adjust quite everything. Do you like to set-up a Project Zomboid server and you like to administer your PZ Server.ini and a manually after creating it with the ingame server-editor? Or do you like to understand the posted server settings of an foreign server you're actually playin' on? The fine adjustments of your server-settings can be hard manually, cause there are so many different values which can be changed.